Will you aid the shogunate pro-government in their attempts to keep the peace and establish cordial relations with the foreign contingent? Will you help the nationalistic isolationists in their attempts to exile this potential threat to the Japanese way of life?
Or will you ally with the foreigners directed by the British Navy in their attempts to establish silk trade and foster cultural exchange?
Who will you support? Version: v 1. Way of the samurai 4 - a rare open-world game set in nineteenth-century Japan. The plot is trivial - an unnamed ronin arrives in the same unnamed city and immediately finds himself in the midst of local squabbles.
The world is a sandbox of city blocks under the control of various factions and suburbs. The situation in the city is really interesting. Western barbarians raided, which were met with hostility by local bandits, and the police were caught between two fires. There are more customization options than in the last game, allowing to choose features such as face, hair, clothing, footwear and accessories.
Health and Energy An energy meter is added in this installment. It regenerates life points which are set at if the player is stationary or moving away in combat, and depletes when your samurai fights, nightcrawls, or is regenerating health. Food and sleep regenerate the energy meter. There are straw blankets in set locations outside or in the dojo, inns around Amihama where you pay to sleep in, and any bed you can stand on can be used to sleep and recharge energy.
Combat There is a wide variety of fighting styles and skills that a player can master. Swords can now be switched to any stance; and skills, once learned, are bound to the player, not the swords. Players then can assign learned skills to their own "school" of fighting style. The "push and pull" mechanics in the first and third games are kept. A new special mode is introduced, in which the samurai enters slow motion for a limited duration and can slash enemies repeatedly, then he sheathes the sword and all dead enemies fall down at the same time.
The sword "heat" mechanics was removed and replaced by "durability points", which will drop gradually with use, and eventually weapons will break. This forces players to visit the blacksmith regularly for repairs, unless their weapons are "unbreakable".
Amihema is slowly converting into Little Britain with European styled buildings full of European settlers. These settlers are not welcomed by everyone in Amihema and there are three different factions emerging.
You have been given the role of a master less Samurai and now you have to decide. You have the option to join shogunate pro-government, nationalistic isolationists or the foreigners directed by British Navy.
The game has got a dynamic battle system and a very extensive character customization. It has got very compelling story lines with several possible endings.
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