Fable download for pc






















Fable 2 is available for the Xbox platform and was released in the year Fable 2 can be played in both single-player mode and multiplayer mode. Fable 2 received a lot of positive reviews and critics have loved the game.

In Fable 2 players will be in the land of Albion in the colonial era. Guns available in the game are quite primitive and some large cities and castles have developed into new towns. Players will be able to play with both male and female characters. The game Fable 2 comes with a co-op mode which is quite fun to play.

Players will be able to play co-op mode in both online and offline modes. Players will need to have a stable internet connection to play the co-op mode online. Points Shop Items Available. Publisher: Xbox Game Studios. Share Embed. Add to Cart. Add all DLC to Cart. View Community Hub. With no Resurrection Phials and even more lethal enemies to contend with, will you be able to survive?

Forge a hero based on your actions: age and evolve a hero or villain through the actions you choose and the path you follow-be it for good, evil, or in-between.

Build your living legend: Through deeds and actions, build a name for yourself across the land. Recruit allies and followers. Gain glory or notoriety. Who will you be? With an entirely new lighting system, slick new interface, all new textures, models and gameplay, Fable Anniversary is the full HD, definitive Fable experience.

Find out more about the great changes in Fable Anniversary here. See all. Customer reviews. Overall Reviews:. A basic detail of the game is the going with saint, a canine that replaces the cardboard and HUD. He continues toward the front of us, and the manual barks while he uncovers something, or he feels risk.

Fable 2 Pc Download Minimum Requirements. Fable 2 Pc Download Recommended Requirements. Save my name, email, and website in this browser for the next time I comment. Open the Installer, Click Next, and choose the directory where to Install. Let it Download Full Version game in your specified directory. Open the Game and Enjoy Playing. Enjoy picking fights and stealing stuff? Then watch as your character's skin turns pale, horns start to protrude from your forehead and flies gather around your napper.

Prefer helping out the locals? Then your skin will start to glow, you'll get a halo and faint butterflies will encircle you. While the story progresses through the completion of the main missions, there's tons of extra content to be found too: fist-fighting, grave-digging, property development, card games and getting drunk to name a few. Of course, you could just get pissed down your local, come home, throw up and badger your partner for sex.

Just like real life really. Everything looks pretty tasty too running through the upgraded graphics engine and Lionhead's seen right to not only give the graphics a swift boot up the arse, but also extend the improvements to new spells, expressions, missions, regions and more. These aren't just crappy tacked-on extras either - an in-game brothel where you can choose to man-whore yourself out for extra moolah and a massive extra section based after the end of the original are just some of the fantastic extensions to the tale.

One of Fable's most refreshing facets is its attempt to tell an RPG tale in a lighter and more humorous style than normal. Its use of strong British accents, bizarre side quests magic mushrooms anybody? Having so far sung its praises, we should mention the drawbacks too. If you play games just for the challenge, you'll be disappointed - Fable's not set to tax either your grey matter or your fingertips although the 'lost chapters' at the end definitely provides much more of a task. Also, despite having the extra third, it's still a tad on the short side for an RPG.

Morrowind's endless expanses this definitely is not. Fable may not have reached the lofty heights of Molyneux's original vision, but the result is still a hugely amusing and entertaining waylo fritter away the hours.

If you're looking for a highly polished RPG in which to exorcise your inner demons and kick defenceless farmyard animals , Fable tells the right story. It's Always a pleasure to chat with Lionhead, so this month we were delighted to get together with Guildford's finest development house to hear the tall tale behind Fable: The Lost Chapters, one of the studio's most hilarious and bumpkin creations.

We put on our robes and wizard hats to take council with brothers Dene Carter designer, left and Simon Carter lead coder, right , the minds behind all the brothels, phallic hedges and chicken football of Albion Dene: "When Simon and I were kids, we were kicking around the idea of something we called 'The Game'. This was going to be an RPG where you could do pretty much anything you wanted in the entire world, including taming your own horses and mixing your own potions from everything.

In short, it was just ridiculous. Simon: And very, very dull! Dene: "Imagine Morrowind, but multiply the dullness by an ultralarge factor.

It wasn't on any specific platform, the idea was just 'The Game' in our heads and it kept moving onto whatever platform we were on next. That'll be perfect'! Dene: 'There were frankly buckets of really stupid ideas we had throughout the development of Fable -, things like chicken-kicking competitions and brothels.

The nice thing with Fable is it's the sort of game where, when you have an idea or when you think about something in the normal, everyday world that strikes you as a bit ridiculous, you can think, 'I wonder what that would be like in Albion? Dene: In a stern voice "We'd like to feel that Fable has a very deep, philosophical message. It's actually ripping the piss out of the culture of celebrity greatly. We really liked the idea that these heroes were frankly, stupidly blown-up, horrible characters you'd find in Hello!

Simon: "We were watching a lot of Big Brother" Dene: "We were trying to differentiate the accents so that the country yokels were very obviously overt country yokels.



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